Puzzle game / iPhone & iPad
Tiny Junction
Small tracks, big surprises.
Slide the tiles until the railway works, then send the little train on its way. A calm puzzle game where the board itself folds, wraps and turns into a tiny planet.
- Free to play
- 84 routes
- No countdowns
- Optional Ad-Free
Why Tiny Junction
A small railway. A world that folds.
Every piece the railway needs is already on the board, just in the wrong places. Slide the tiles until the line connects, press Run, and the little train chugs along the line to the station.
Then the board starts to change. It folds into an L, wraps around a corner, and finally becomes a tiny cube planet. Carry a tile once round a corner point and it comes home turned, so a curve that faced the wrong way can be made to fit. In Starport, the expert world, every line winds over all six sides of the planet.
Slide, connect, run
Every piece the line needs is already on the board. Slide the tiles into place so the train can reach the station, press Run, and watch it roll.
Boards that change shape
Flat tables fold into an L, wrap around a corner and finally become a tiny cube planet. Carry a tile once round a corner point and it comes home turned.
Calm by design
No countdowns, no lives. A broken line just stops the train and shows you the gap. Undo as often as you like.
01 / The puzzle
Fix the railway.
One empty socket, and tiles only move by sliding into it. Reconnect the railway so the locomotive can reach the station, then press Run. Every route has a proven fewest-moves solution. Match it to earn a crown.
Stuck? Ask for a hint to see a useful next move.
02 / The fold
Watch the board fold.
A long flat board folds over an edge into an L. The empty socket travels over the fold, the tiles follow it, and the train climbs from one face to the next on its way to the station.
03 / Tiny worlds
Around the corner.
Three faces meeting at one point. Then a whole cube, with the railway running over every edge. The empty space travels over the folds, and so do your tiles. Carry a curve once round a corner point and it comes home turned; Alpine's Round the Corner shows you how.
04 / Seven worlds
84 cozy routes.
Meadow, Alpine, Old Town, Frontier, Coast and Metro, then Starport, the expert world, where every line winds over all six sides of a tiny planet. Each world has twelve routes, its own look and its own sounds, from birdsong in the fields to trams in the city.
Leaderboards (fewest moves, then fastest time) and achievements in Game Center.
Privacy TL;DR
Nothing to sign up for.
- No account
- No analytics of our own
- Progress stays on your device
- Ad-Free option
Your progress and settings stay on your device. Tiny Junction has no account and no analytics service of its own. Game Center and purchases are handled by Apple.
The free version shows ads from Google AdMob, which processes some device and ad information; where required, Google's privacy message offers your choices first. Once Apple confirms Ad-Free, Tiny Junction does not initialize Google Mobile Ads, run Google's consent flow or request ads.
Read full privacy policyA few useful details
Before you play.
Is Tiny Junction free?
Yes. Every level is free to play. The free version shows an occasional ad between levels, never more than once every five minutes of play. Rewarded video ads are offered only when you ask for a hint. A one-time Ad-Free purchase removes the ads, and hints then never need an ad.
Which devices does it run on?
iPhone and iPad, in portrait or landscape. The App Store page will list the exact iOS version needed.
Do I need an internet connection?
No. The puzzles work offline. Ads, Game Center and purchases need a connection when you use them.
Your next route
Coming to the App Store
Free to play on iPhone and iPad, with an optional one-time Ad-Free purchase.
Follow Tiny Junction's development, share your best routes and send feedback in the valis.dk Discord.